#include <visualization/Visualization2D.h>
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| virtual QGraphicsScene * | getSceneManager ()=0 |
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| virtual QGraphicsView * | getViewManager ()=0 |
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| virtual const Camera & | getCamera () const =0 |
| | Obtains the current camera settings (position, orientation, etc.) of the views own camera. More...
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| virtual void | setCamera (const Camera &camera)=0 |
| | Sets the current camera settings (position, orientation, etc.) of the views own camera. More...
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| virtual float | getToolBaseZValue () const =0 |
| | Obtains the Z value all tools should adhere to to ensure that they will always be above regular visualizations. More...
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| virtual const std::string & | getFixedFrame () const =0 |
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| virtual const std::string & | getCameraFrame () const =0 |
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◆ getSceneManager()
| virtual QGraphicsScene* getSceneManager |
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pure virtual |
◆ getViewManager()
| virtual QGraphicsView* getViewManager |
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pure virtual |
◆ getCamera()
| virtual const Camera& getCamera |
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const |
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pure virtual |
◆ setCamera()
| virtual void setCamera |
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const Camera & |
camera | ) |
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pure virtual |
◆ getToolBaseZValue()
| virtual float getToolBaseZValue |
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const |
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pure virtual |
◆ getFixedFrame()
| virtual const std::string& getFixedFrame |
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const |
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pure virtualinherited |
◆ getCameraFrame()
| virtual const std::string& getCameraFrame |
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const |
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pure virtualinherited |
The documentation for this class was generated from the following file: