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MIRA
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A target (state) of a transition. More...
#include <sm/TransitionTarget.h>

Public Member Functions | |
| TransitionTarget (TransitionTargetPtr p, uint32 sid) | |
| virtual | ~TransitionTarget () |
Public Attributes | |
| TransitionTargetPtr | parent |
| The parent state. More... | |
| uint32 | sortID |
| An increasing id used for sorting states noting the order of the states found in the document. More... | |
| std::string | id |
| The name of the state (manually given or auto generated) More... | |
| std::vector< XMLDom::iterator > | onEntry |
| Executable content executed when the state is entered. More... | |
| std::vector< XMLDom::iterator > | onExit |
| Executable content executed when the state is exited. More... | |
| std::map< std::string, std::string > | dataModel |
| The data model for this state. More... | |
| TransitionTargetList | children |
| The direct children of this state. More... | |
| HistoryStateList | history |
| The history children of this state. More... | |
| TransitionTargetList | final |
| The final children of this state. More... | |
| TransitionTargetPtr | initial |
| The initial child of this state. More... | |
| TransitionList | transitions |
| The transitions of this state. More... | |
| bool | firstEntry |
| Flag that is reset when the state is entered for the first time. More... | |
A target (state) of a transition.
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inline |
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inlinevirtual |
| TransitionTargetPtr parent |
The parent state.
| uint32 sortID |
An increasing id used for sorting states noting the order of the states found in the document.
| std::string id |
The name of the state (manually given or auto generated)
| std::vector<XMLDom::iterator> onEntry |
Executable content executed when the state is entered.
| std::vector<XMLDom::iterator> onExit |
Executable content executed when the state is exited.
| std::map<std::string, std::string> dataModel |
The data model for this state.
| TransitionTargetList children |
The direct children of this state.
| HistoryStateList history |
The history children of this state.
| TransitionTargetList final |
The final children of this state.
| TransitionTargetPtr initial |
The initial child of this state.
| TransitionList transitions |
The transitions of this state.
| bool firstEntry |
Flag that is reset when the state is entered for the first time.
1.8.14